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March 12, 2008
Thunder Clown - Six Ring Show 3/11
There is nothing...NOTHING like applause after a scene or an opening to get the blood pumping during a show. When we walked into rehearsal at 5:30, no one on the team had ever done an invocation, and at the 7:30pm show that night, Thunder Clown put up one hell of a good example. So much so, in fact, that the audience thanked them for their efforts with a NICE round of applause as they went into their first scene.
- Suggestion: Candle
- Goal: Continuity
- Ten (-ish)Scenes, Two Transformation Games
We had good continuity last night, but we definitely need to delve deeper into the thematics that we are discovering in our opening and scenes to find the deeper parallels to play with. The team made some great discoveries in their game play during their set. Even when they weren't sure what someone else was doing they did an excellent job of allowing them to continue to do it with only minimal attempts to justify the unknown or uncomfortable. Most of the justification came in the form of story telling around the things that made the plot fuzzy to the main players, and this will only go away as they build the skill of keeping their own point of view in the face of a partner with a stronger point of view or an unknown or uncomfortable choice.
Posted by Chuck Charbeneau at March 12, 2008 9:56 AM
Comments
Awesome. I miss Thunderclown so much I puke on my keyboard when I read things like this.
Posted by: Molly Dworsky at March 12, 2008 5:19 PM
And we miss you.
Posted by: Chuck Charbeneau at March 14, 2008 8:48 AM
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