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<title>Men in Shirts</title>
<link>http://www.meninshirts.com/</link>
<description>Your one stop clearing house for information about Men in Shirts, their improv shows, thoughts and passions.</description>
<copyright>Copyright 2009</copyright>
<lastBuildDate>Tue, 22 Jul 2008 15:31:35 -0500</lastBuildDate>
<generator>http://www.movabletype.org/?v=4.13</generator>
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<item>
<title>Testing</title>
<description><![CDATA[<p><MTAmazon search="1590597893 " method="Asin"><br />
<table border=0 cellpadding=0 cellspacing=0>    <tr>        <td>            <img src="<MTAmazonSmallImage>" border="0" hspace="5" />        </td>        <td valign=top align=left class=amazontext>              <a href="<MTAmazonLink>"><MTAmazonTitle></a><br />            Amazon Price: <MTAmazonListPrice>/ <b><MTAmazonSalePrice></b><br />            <a href="<MTAmazonLink>">Buy</a>        </td>    </tr></table>        </MTAmazon></p>]]></description>
<link>http://www.meninshirts.com/archives/2008/07/testing.htm</link>
<guid>http://www.meninshirts.com/archives/2008/07/testing.htm</guid>
<category>General Rants</category>
<pubDate>Tue, 22 Jul 2008 15:31:35 -0500</pubDate>
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<item>
<title>Behind in my notes</title>
<description><![CDATA[<p>I&rsquo;m a week behind in my show notes from the team.&nbsp; Work has been draining any extra time that I felt that I had in the past, but I&rsquo;m continuously thinking about our progress and the new and interesting things that we are finding as a team, and that the performers are finding on the stage.</p>
<p>Thunder Clown has accepted two new members into their fold with open arms, and are already utilizing the new members&rsquo; strengths to their great advantage.</p>
<p>They aren&rsquo;t playing on the third as Thunder Clown, however, most of the team is in the performance class that is playing that night, so I encourage their many, many fans to show up and catch the show, you might be happily entertained.</p><div class="bjtags">Tags:  <a rel="tag" href="http://technorati.com/tag/Thunder+Clown">Thunder+Clown</a>, <a rel="tag" href="http://technorati.com/tag/BNW">BNW</a>, <a rel="tag" href="http://technorati.com/tag/Brave+New+Workshop">Brave+New+Workshop</a>, <a rel="tag" href="http://technorati.com/tag/Improv">Improv</a></div>]]></description>
<link>http://www.meninshirts.com/archives/2008/05/behind-in-my-no.htm</link>
<guid>http://www.meninshirts.com/archives/2008/05/behind-in-my-no.htm</guid>
<category>Show Notes</category>
<pubDate>Thu, 29 May 2008 15:00:29 -0500</pubDate>
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<item>
<title>Thunder Clown - Six Ring Show 05/13</title>
<description><![CDATA[<ul>
<li>Suggestion: Whiffle Ball
<li>Goal:&nbsp;Say something Meaningful&nbsp;</li>
<li>9 scenes with three scenic group&nbsp;games</li></ul>
<p>With two new players, the team had a changed energy on stage.&nbsp; One of discomfort, slight hesitation and of invitation all at once.&nbsp; The team invited the new members into their scenes with a wonderful series of trusting offers and relationships that allowed Vikki and Jeff to bring their unique points of view to the stage.</p>
<p>I&rsquo;m excited to have both Jeff and Vikki on the team for several reasons, the most important is their experience.&nbsp; Of course their improv experience is extremely improtant to me, but more important to me and Thunder Clown is their life experience.</p>
<p>Even a slight difference in age allows them a different point of view to most scenes, and I think this will challenge the team as a whole, which is,&nbsp;as you know, a good thing.</p>
<p>Great job this week, Thunder Clown.</p><div class="bjtags">Tags:  <a rel="tag" href="http://technorati.com/tag/Thunder+Clown">Thunder+Clown</a>, <a rel="tag" href="http://technorati.com/tag/Six+Ring+Circus">Six+Ring+Circus</a>, <a rel="tag" href="http://technorati.com/tag/BNW">BNW</a>, <a rel="tag" href="http://technorati.com/tag/Brave+New+Workshop">Brave+New+Workshop</a>, <a rel="tag" href="http://technorati.com/tag/Improv">Improv</a></div>]]></description>
<link>http://www.meninshirts.com/archives/2008/05/thunder-clown-s-7.htm</link>
<guid>http://www.meninshirts.com/archives/2008/05/thunder-clown-s-7.htm</guid>
<category>Coaches Corner</category>
<pubDate>Wed, 14 May 2008 12:40:51 -0500</pubDate>
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<item>
<title>Thunder Clown - Auditions, New Blood</title>
<description><![CDATA[<p>We saw some talented people at the auditions last night.&nbsp; In the end, Thunder Clown took on two new faces.&nbsp; A big &ldquo;Welcome!!&rdquo; to Vikki and Jeff, I know we&rsquo;re going to create some awesome things.<div class="bjtags">Tags:  <a rel="tag" href="http://technorati.com/tag/Thunder+Clown">Thunder+Clown</a>, <a rel="tag" href="http://technorati.com/tag/Improv">Improv</a>, <a rel="tag" href="http://technorati.com/tag/BNW">BNW</a>, <a rel="tag" href="http://technorati.com/tag/Six+Ring+Circus">Six+Ring+Circus</a></div></p>]]></description>
<link>http://www.meninshirts.com/archives/2008/05/thunder-clown-a.htm</link>
<guid>http://www.meninshirts.com/archives/2008/05/thunder-clown-a.htm</guid>
<category>Coaches Corner</category>
<pubDate>Wed, 07 May 2008 17:40:36 -0500</pubDate>
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<item>
<title>Thunder Clown - Six Ring Show 04/29</title>
<description><![CDATA[<ul>
<li>Suggestion: Pencil</li>
<li>Goal: PCP 
<ul>
<li><strong><font color="#ff0000">P</font></strong>layfulness</li>
<li><strong><font color="#ff0000">C</font></strong>ontinuity</li>
<li><strong><font color="#ff0000">P</font></strong>atience</li></ul></li>
<li>9 scenes with THREE scenic group&nbsp;games</li></ul>
<p>What an awesome show.</p>
<p>The team hit all three goals right on the money.&nbsp; They had games that didn&rsquo;t pay off until half way through, they had awesome continuity in both their scenes and their group games.&nbsp; They let several scenes develop without pressing or early editing.&nbsp; Yay Team.</p>
<p>Most importantly, they trusted each other to play a non transformational game.&nbsp; They punctuated an awesome set&nbsp;by&nbsp;book ending it with&nbsp;the third beat of an awesome group game involving prayer, interpretive dance and the national anthem.</p>
<p>It was one hell of a show to end a season on, and I can&rsquo;t wait for next season, which starts next Tuesday night, 7:30 pm at the Brave New Workshop in Minneapolis.</p>
<p>We&rsquo;ll see you there.</p><div class="bjtags">Tags:  <a rel="tag" href="http://technorati.com/tag/Six+Ring">Six+Ring</a>, <a rel="tag" href="http://technorati.com/tag/BNW">BNW</a>, <a rel="tag" href="http://technorati.com/tag/Thunder+Clown">Thunder+Clown</a>, <a rel="tag" href="http://technorati.com/tag/Improv">Improv</a></div>]]></description>
<link>http://www.meninshirts.com/archives/2008/05/thunder-clown-s-6.htm</link>
<guid>http://www.meninshirts.com/archives/2008/05/thunder-clown-s-6.htm</guid>
<category></category>
<pubDate>Mon, 05 May 2008 16:47:37 -0500</pubDate>
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<item>
<title>Thunder Clown - Six Ring Show 04/22</title>
<description><![CDATA[<ul>
<li>Suggestion: Ficus</li>
<li>Goal: PCP 
<ul>
<li>Playfulness</li>
<li>Continuity</li>
<li>Patience</li></ul></li>
<li>Nine Scenes, One Transformation Game</li></ul>
<p>Thunder Clown only had four bodies on stage tonight and it showed. The team doesn't have the capacity to run that lean yet, but they put in a monstrous effort to cover.&nbsp;&nbsp; There was a general instability around deep character exploration due to an absence of power on the back line&nbsp;and when that happens a lot of exposition starts to spew, and once that happens, it&rsquo;s hard to look away.</p>
<p>In rehearsal we had a couple of our best invocations to date, and I think that the team is finally firing on all cylinders.&nbsp; We need to cement the idea of nodding back to our suggestion in our game and work on listening to the ideas that are coming out of the opening now that it is creating larger themes in &ldquo;Thou Art&rdquo; and &ldquo;I am&rdquo;.</p>
<p>For next week, I think we&rsquo;ll work specifically on slower scenes again at the top, and then have fun with edits, staying away from the opening since we seem to&nbsp;be honing in on it.&nbsp;</p>
<p>Also, a note to self on tech.&nbsp; If you, as a director,&nbsp;don&rsquo;t make sure that the tech team understands what the performance&nbsp;teams&rsquo; goals are for a show, tech can actually work against the performers as it&nbsp;tries to help.</p><div class="bjtags">Tags:  <a rel="tag" href="http://technorati.com/tag/Six+Ring">Six+Ring</a>, <a rel="tag" href="http://technorati.com/tag/BNW">BNW</a>, <a rel="tag" href="http://technorati.com/tag/Thunder+Clown">Thunder+Clown</a>, <a rel="tag" href="http://technorati.com/tag/Improv">Improv</a></div>]]></description>
<link>http://www.meninshirts.com/archives/2008/04/thunder-clown-s-5.htm</link>
<guid>http://www.meninshirts.com/archives/2008/04/thunder-clown-s-5.htm</guid>
<category>Coaches Corner</category>
<pubDate>Wed, 23 Apr 2008 16:27:53 -0500</pubDate>
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<item>
<title>Thunder Clown - Six Ring Show 04/07</title>
<description><![CDATA[<ul>
<li>Suggestion: Staples</li>
<li>Goal: PCP 
<ul>
<li>Playfulness</li>
<li>Continuity</li>
<li>Patience</li></ul></li>
<li>Seven Scenes, One Transformation Game</li></ul>
<p>This week the team had a <strong>LOT</strong> more fun. They took their time and played in each one of their scenes. They weren't afraid of letting ideas hang out there for a minute or two or to allow for unknown characters or ideas to be present in their scenes.</p>
<p>From here forward it&rsquo;s all about patience and allowing them to play as smart as they really are.&nbsp; My goal is for them to be able to fill a 45 minute show with one Harold.&nbsp; How sweet is that?</p><div class="bjtags">Tags:  <a rel="tag" href="http://technorati.com/tag/Improv">Improv</a>, <a rel="tag" href="http://technorati.com/tag/Thunder+Clown">Thunder+Clown</a>, <a rel="tag" href="http://technorati.com/tag/BNW">BNW</a>, <a rel="tag" href="http://technorati.com/tag/Six+Ring">Six+Ring</a></div>]]></description>
<link>http://www.meninshirts.com/archives/2008/04/thunder-clown-s-4.htm</link>
<guid>http://www.meninshirts.com/archives/2008/04/thunder-clown-s-4.htm</guid>
<category>Coaches Corner</category>
<pubDate>Mon, 14 Apr 2008 13:40:44 -0500</pubDate>
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<item>
<title>Thunder Clown - Six Ring Show 04/01 - No Foolin&apos;</title>
<description><![CDATA[<p>While the team felt generally icky about their set, this was, over all, a great milestone in their work.</p>

<p>They took some wonderful chances this week, and made moves that they would never have attempted as recently as three weeks ago.  </p>

<ul>
    <li>Suggestion: Fish</li>
    <li>Goal: PCP
        <ul>
            <li>Playfulness</li>
            <li>Continuity</li>
            <li>Patience</li>
        </ul>
    </li>
    <li>Five Scenes, One Transformation Game</li>
</ul>

<p>Over all, their scenes were slower and they used edits to lengthen and explore.  They started with personal initiations that allowed them to have character points of view later in the set when the characters were called back.</p>

<p>They took chances with tag outs and scene painting, and are proving that their timing instincts are definitely maturing, getting into and out of a scene when it was needed, even if the initiation needed some work.</p>

<p>I can tell that they are questioning being in the ensemble and that they don't know if I've got them pointed in the right direction.  They are uncomfortable because they are in new territory and there is an underlying fear.  They are now ready to be put back together.</p>

<p>I just hope that they trust me long enough to do it.</p>]]></description>
<link>http://www.meninshirts.com/archives/2008/04/thunder-clown-s-3.htm</link>
<guid>http://www.meninshirts.com/archives/2008/04/thunder-clown-s-3.htm</guid>
<category>Thunder Clown</category>
<pubDate>Mon, 07 Apr 2008 09:38:50 -0500</pubDate>
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<item>
<title>Thunder Clown - Six Ring Show 3/18</title>
<description><![CDATA[<p>Even though we had a rough opening, we still had several positive compliments on it, which is testament to how hard the team was working.  Unfortunately, the opening shouldn't be such hard work.  Thunder Clown is, for some reason, afraid of taking the next step in their invocation, which would lead them down deeper thematic ideas and emotional connections.</p>

<ul>
    <li>Suggestion: Egg Beater</li>
    <li>Goal: Continuity</li>
    <li>Eleven Scenes, Two Transformation Games</li>
</ul>

<p>There were several dark scenes (which I always enjoy), the first of which was the very first scene. It crept darker and deeper down the rabbit hole until the back line, literally, saved the spiral by telling a player that she was wanted.  This caused the audience to applaud happily, and it gave the walk on a nice, reoccuring character to pull off the back line whenever a savior was needed.</p>

<p>In rehearsal we worked on initiating with a line completely different than your partners, and it paid off in several scenes, as did some awesome patience and scenic dedication.</p>

<p>This week we are going to work on the patience and scene length.  Good times.</p>]]></description>
<link>http://www.meninshirts.com/archives/2008/03/thunder-clown-s-2.htm</link>
<guid>http://www.meninshirts.com/archives/2008/03/thunder-clown-s-2.htm</guid>
<category>Thunder Clown</category>
<pubDate>Tue, 25 Mar 2008 17:59:10 -0500</pubDate>
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<item>
<title>Thunder Clown - Six Ring Show 3/11</title>
<description><![CDATA[<p>There is nothing...NOTHING like applause after a scene or an opening to get the blood pumping during a show.  When we walked into rehearsal at 5:30, no one on the team had ever done an invocation, and at the 7:30pm show that night, Thunder Clown put up one hell of a good example.  So much so, in fact, that the audience thanked them for their efforts with a NICE round of applause as they went into their first scene.</p>

<ul>
    <li>Suggestion: Candle</li>
    <li>Goal: Continuity</li>
    <li>Ten (-ish)Scenes, Two Transformation Games</li>
</ul>

<p>We had good continuity last night, but we definitely need to delve deeper into the thematics that we are discovering in our opening and scenes to find the deeper parallels to play with.  The team made some great discoveries in their game play during their set.  Even when they weren't sure what someone else was doing they did an excellent job of allowing them to continue to do it with only minimal attempts to justify the unknown or uncomfortable. Most of the justification came in the form of story telling around the things that made the plot fuzzy to the main players, and this will only go away as they build the skill of keeping their own point of view in the face of a partner with a stronger point of view or an unknown or uncomfortable choice.</p>]]></description>
<link>http://www.meninshirts.com/archives/2008/03/thunder-clown-s-1.htm</link>
<guid>http://www.meninshirts.com/archives/2008/03/thunder-clown-s-1.htm</guid>
<category>Thunder Clown</category>
<pubDate>Wed, 12 Mar 2008 09:56:22 -0500</pubDate>
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<item>
<title>Thunder Clown - Six Ring Show 3/4</title>
<description><![CDATA[<p>Thunder Clown rocked the house last night, slowly inching their way toward total world domination… and performing their first Harold.  I really feel like their high energy and playfulness set the tone and the bar for the rest of the night and once again, they set it pretty high.<br />
<UL><br />
<li>Suggestion: Turtle Neck</li><br />
<li>Goal: Continuity</li><br />
<li>Eight Scenes, Two Transformation Games</li><br />
</ul></p>

<p>During rehearsal we toyed with using different edits rather than only using the transformation edit so that we had better control of the pace of their show.  This was also a piece of my diabolical plan to use their transformations as the game in a Harold and introduce them back to sweep edits in a comfortable environment. </p>

<p>The team immediately enjoyed mixing in various edits and recognized the power and fun they had when they could effect their own pacing.  The confusion set in when trying to fit their scene work into the scaffold of Harold.  </p>

<p>I used the old AB BC DA structure to explain the relationship potentials, and then layered it up a level to AB BC DA 12 23 41, so that their scenes looked like:<br />
	AB<br />
	12<br />
	BC<br />
	23<br />
	DA<br />
	41</p>

<p>Maintaining and remembering relationships and character became a little frustrating until I inserted their transformation edit back in to the game slot of the Harold:<br />
	AB<br />
	12<br />
	Transformation<br />
	BC<br />
	23<br />
	Transformation<br />
	DA<br />
	41</p>

<p> and suddenly a little light went on somewhere in the group mind.  </p>

<p>It’s a little dim yet, but it’s there.</p>

<p>Their show reflected their new-found joy in the pacing and their brains began firing on new cylinders as they investigated the idea of continuity.  We’re almost there.<br />
</p>]]></description>
<link>http://www.meninshirts.com/archives/2008/03/thunder-clown-s.htm</link>
<guid>http://www.meninshirts.com/archives/2008/03/thunder-clown-s.htm</guid>
<category>Thunder Clown</category>
<pubDate>Wed, 05 Mar 2008 12:37:19 -0500</pubDate>
</item>

<item>
<title>Thunder Clown</title>
<description><![CDATA[<p>As of this past Tuesday, I am officially "on the payroll" at the <a href="http://www.bravenewworkshop.org/six-ring.php">Six Ring Circus</a> at <a href="http://www.bravenewworkshop.com/">The Brave New Workshop</a> in Minneapolis, coaching the (awesome) team Thunder Clown.</p>

<p>Thunder Clown is a brand new, Seventh team added to the rotation who has already amazed me with their ability to play and create, and I'm looking forward to seeing where they can take improv.</p>

<p>They perform Tuesday nights from now until April, so if you are in Minneapolis, come out and see them, and if you aren't, make it a priority.</p>]]></description>
<link>http://www.meninshirts.com/archives/2008/01/thunder-clown.htm</link>
<guid>http://www.meninshirts.com/archives/2008/01/thunder-clown.htm</guid>
<category>Thunder Clown</category>
<pubDate>Fri, 25 Jan 2008 11:00:30 -0500</pubDate>
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<item>
<title>Bon Voyage, Clif</title>
<description><![CDATA[<p>Clif is on his way to his future. He left this morning for LA with his girl friend, their dog and a dream. Our best friend Lou is out there waiting for them, and so too an awesome new beginning. Good luck, bub. Men in Shirts continues, and a new saga begins...</p>]]></description>
<link>http://www.meninshirts.com/archives/2007/01/bon-voyage-clif.htm</link>
<guid>http://www.meninshirts.com/archives/2007/01/bon-voyage-clif.htm</guid>
<category>General Rants</category>
<pubDate>Wed, 17 Jan 2007 08:38:42 -0500</pubDate>
</item>

<item>
<title>If you fear failure</title>
<description><![CDATA[<p>If you fear failure in improv, you will fail.  Immature improvisers (If you are unclear what I mean here, ask me over a beer) need to embrace the idea that there is no failure.  Only by defining all outcomes as success will you have a great show because, and I think this is where I lose some people, it will never go as you expect it to.  It's improv, after all.</p>

<p>Even if you are attempting something new or unfamiliar, you have the implicit permission of the stage to act as if you own it, because you <em><strong>do</strong></em> own it.  You <em><strong>NEED</strong></em> to own every scene, every moment and every idea that comes out of you and the ensemble to the point of fanatic resolve.</p>

<p>Be greedy with the stage and it's light, be generous with your attention and information and, as Joe so elegantly put it, seductively and playfully get what you want. </p>]]></description>
<link>http://www.meninshirts.com/archives/2006/06/if-you-fear-fai.htm</link>
<guid>http://www.meninshirts.com/archives/2006/06/if-you-fear-fai.htm</guid>
<category>Improv Theory</category>
<pubDate>Tue, 06 Jun 2006 17:07:10 -0500</pubDate>
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<item>
<title>Brain Dump</title>
<description><![CDATA[<p>Got the new <a href="http://www.toolband.com/">Tool</a> Album, 10,000 Days. I heard <a href="http://www.89xradio.com/">89x</a> say that it is the coolest album art ever. I’d have to agree. Vicariously is a very bad ass song.</p>

<p>This brain dump is brought to you buy my first listen to my favorite bands latest opus.</p>

<p>Sports<br />
<a href="http://sports.espn.go.com/nhl/clubhouse?team=det">Wings</a> fucking lost. Fuck. Fucking fuck. During this series I realized how much I respect the game of hockey for having guys like Steve Yzerman. What a fucking HOCKEY guy he is. Anyone blaming him is a nut. I’m not sure who’s to blame. Still, I can’t believe they found a way to blow a 2 goal lead. Well, I guess all you can say is GO0o <a href="http://sports.espn.go.com/nba/clubhouse?team=det">Pistons</a>!</p>

<p>In the last month I:<br />
Went to Phoenix, Az<br />
Saw my niece for the first time<br />
Performed in a <a href="http://www.fuzzyco.com/productions/neutrino/index.html">Neutrino Project</a><br />
Performed a show in the dark with <a href="http://www.jokyrandjesster.com">Jokyr and Jesster</a><br />
Saw a bunch of great shows at the <a href="http://www.phoeniximprov.com/">Phoenix Improv Festival </a>including but not limited too Cog, Great Adventure, and Jokyr and Jesster<br />
Managed to get pulled over AND given breathalyzer tests twice, I passed<br />
Took three exams, wrote two papers, and worked in a shop where I assemble rod holders<br />
Wrote a resume<br />
Went on an interview<br />
Was photographed in my wet underpants<br />
Started smoking again…ugh<br />
Cried, smiled, and cried while smiling</p>

<p>Phoenix was very cool for me, and I think it was a great thing for Lisa and I. We came back revitalized, and it was nice. School, and work, and driving get in the way of us having a good time together so often, the change felt good.</p>

<p>During the fest Chuck taught a great workshop (with me as Mr. Helper), I saw some great shows, and I made some observations about improv in general. Since then, I have been working on my own scene work quite a bit. Improv theory seems to arrive in spurts of simplicity for me. I only wish its application were as simple. </p>

<p>Based on my observations I have hastily drawn some conclusions.</p>

<p>The first conclusion refers to any given improvisers emotional output, and the intensity at which it is delivered. A level ten in emotional output is deceiving, and is often exposed as a six when scrutinized. Try it. Sit with a director, friend, fellow actor, whatever. Have them count off ten second intervals, and at each interval intensify an emotion, until ten is reached. Hold that feeling for twenty seconds, and flex it if possible. Then lower it to about a seven. End the exercise, take few seconds to walk it off and breathe, then do it again. Use a different emotion. Don’t hurt anyone please.</p>

<p>The second conclusion deals with backline support in a team setting. A team of improvisers finally “scene painted” in a way that wasn’t annoying. Apparently, I like scene painting when the back line uses it to intensify an improviser’s choice, but not to direct a particular scene. As an actor, I will use the time that the scene painting is taking place to hold and intensify my characters emotion.</p>

<p>CTAS has made some strides toward their newest form. Tailgate is coming together as well, and I’m curious to its life after Thursday.</p>

<p>The Tool album is cool. I’ve been repeating tracks one, two, and four all day. </p>

<p>Some rock-ass lyrics from Track 1 – Vicariously:</p>

<p>I own the TV<br />
'cause tragedy thrills me<br />
Whatever flavor<br />
It happens to be</p>

<p>Don't look me at like<br />
I am a monster<br />
Frown out your one face<br />
But with the other<br />
Stare like a junkie<br />
Into the TV<br />
Stare like a zombie<br />
While the mother, holds her child<br />
Watches him die<br />
Hands to the sky cryin,<br />
"Why, oh why?"</p>

<p>Cause I need to watch things die<br />
From a distance<br />
Vicariously, I<br />
Live while the whole world dies<br />
You all need it too - don't lie.</p>

<p>-Fin<br />
</p>]]></description>
<link>http://www.meninshirts.com/archives/2006/05/got-the-new-too.htm</link>
<guid>http://www.meninshirts.com/archives/2006/05/got-the-new-too.htm</guid>
<category>General Rants</category>
<pubDate>Tue, 02 May 2006 17:18:21 -0500</pubDate>
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